Back in 2005, it addicted me. Seven years later, I’m back for more. PopCap Games made a sequel to the addicting puzzle game Zuma, and this time revenge is on their mind. Revenge for what? Addiction? Lost employee production at the workplace? I really don’t know, but what I do know is that our amphibian hero is back, he’s got balls, and he’s not afraid to use them.

Zuma’s Revenge continues once again on the same color ball matching puzzle adventure. Not much has changed except for the scenery. Gone are the tombs and in is the lush jungle scenery of this unique tropical island. Unfortunately, the natives don’t take to kindly to the frog coming to their home, and are plotting a scheme to eat him. Well I can’t let the natives make frog legs out of me so it looks like there is one thing left to do…bring on the puzzles!

Just like the previous game, Zuma’s Revenge plays out as a “match three” puzzle game where I would match at least three balls of one color. Once that is accomplished the balls disappear and I repeat the same action until I cleared each stage. Sounds simple right? Well that’s because it is, however Zuma is a tough game to master. Levels will get much harder leaving very little room for error. Power-ups also come into play featuring score multipliers, bombs, laser beams, tri-shots, and even flow reversal. Each of the power-ups, along with some various chain reaction combos, offer a new sense of strategy as well as helping me finish a level in one piece.

New to Zuma’s Revenge is boss battles which in a way reminds me of the old school classic Space Invaders. All I needed to do is clear the balls in the way of the boss and fire. I like the addition because it really breaks up the monotony of puzzle action. Also new is the addition of Spirit Animals which changes the dynamic of the game in terms of power-ups and other bonuses happening more frequently by earning Spirit Tokens to level them up for even more bonuses. More bonuses lead to higher scores and more tokens to spend.

Zuma’s Revenge is more than just a basic puzzle game. It’s an addiction. Every time I play I work myself into a frenzy just to get that high score or move deeper in the game. Well Popcap added some extra game modes to keep me playing for a log time. Weekly Challenges for scoring, Boss Rush which is pretty self explanatory, and Iron Frog for the hardcore Zuma players. There’s plenty to do here in Zuma’s Revenge to keep me hooked for months and years to come making the 800 Microsoft Point ($10.00) asking price well worth it.

Considering the fact that I have this game on multiple platforms, including the iPad & iPhone, I really seem to enjoy Zuma’s Revenge on Xbox Live Arcade even more. With the multitude of game modes Zuma’s Revenge has, it’s safe to assume that this game will be more than just filler between shooters and racing games. Zuma’s Revenge is hardcore within itself which makes it a game for more than just casual players. Zuma’s Revenge is awesome as well as highly addictive. This means everyone should download this game right now.

Developer: PopCap Games
Platform: Xbox Live Arcade
Players: 1
Price: 800 Microsoft Points ($10.00)

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Comments
  1. […] For my original review on Zuma’s Revenge click HERE. […]

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