Posts Tagged ‘DLC’

It has felt like an eternity, but Irrational Games has finally announced their DLC plans for Bioshock Infinite. For a while I was regretting my Season Pass purchase since there was no new content, but now I can see why it’s been taking so long. The upcoming single player story content entitled “Burial at Sea” looks absolutely amazing as I’ll get to return to the familiar surroundings of the underwater city of Rapture. Sadly, since that DLC won’t release until further down the road, Irrational Games has released something to hold gamers like myself over. Clash in the Clouds has arrived, and the new content feels like something very familiar that I’ve played many times before, but it’s unfortunately not the DLC that I was hoping for.

Clash in the Clouds basically sums up as the equivalent to Horde Mode found in Gears of War and the Zombie Mode in Call of Duty. Featuring four brand new maps, the goal was to clear waves of increasing enemies. Now I know I’ve done shit like this plenty of times before in other games, but I can assure you that Bioshock Infinite‘s take on the popular game mode is quite interesting and at times can be fun. Why? Well that’s because I get to use more than just conventional weapons. I’ve also got vigors as well as Elizabeth creating tears allowing me to add strategy to my attack patterns that include more than just point and shoot.

After customizing my weapon loadout at the Columbian Archaeological Society it was off to battle against the horde. Early on the waves were pretty simple allowing me to get comfortable with my surroundings as well as work on some combo play with my guns and vigors. Then all of a sudden the kitchen sink was thrown at me. Motorized Patriots, Handymen, and all the other big boys were coming out to play. Business was definitely picking up and all I can say to myself was “It’s on!” With each kill I made money was earned plus I looted corpses for some extra bonuses of ammo, health, and money. Speaking of extra bonuses, there are also Blue Ribbon Challenges for each wave. Each wave features a specific task for me to complete all for that extra cash as well as a blue ribbon for the accomplishment.

What I got a kick out of during my gameplay sessions was taking out soldiers from the skyline as well as using the Undertow vigor. What I really enjoyed was experimenting with different weapon and vigor combinations that I didn’t use in the main campaign. I will mention that the Blue Ribbon Challenges are tough, but quite exhilarating at the same time when I accomplished them. Elizabeth was also extremely helpful with the tears as well as handing me extra ammo and health when I needed it most. One thing I would recommend to everyone is get to know the layout of each map first before worrying about earning those elusive blue ribbons. It will all come in due time.

Another good thing that makes Clash in the Clouds a step above the other horde mode based games is what I got to do with all the money I earned. The money is not just points for leaderboard positioning, although I think that leaderboards are pretty pointless these days. I got to use my hard earned cash at vending machines to purchase weapon and vigor upgrades, stage unlocks, and even extra lives. I can also use it to purchase items to put on display at the museum. Ok, I know that all these museum trinkets sound pretty useless, but there is a reward for purchasing them all: a nice PlayStation bronze trophy.

For those of us like me who purchased the Season Pass for Bioshock Infinite Clash in the Clouds is considered somewhat of a disappointment after the long wait. I’m not saying that the new content sucks, because this horde mode style gameplay is fun with the combined use of weapons, melee attacks, vigors, and Elizabeth’s very useful tears as I eliminated enemies in style. Finding new and creative ways to lay waste on my foes as well as earning the blue ribbons was also a nice plus. While Clash in the Clouds is fun I can only recommend it to those who have the Season Pass (since it’s free) and to those who enjoy horde mode style of gameplay. For everyone else it’s more of a pass. In the end, all this DLC has done for me is anticipate the release of Burial at Sea just a little bit more.

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Developer: Irrational Games
Platform: PlayStation 3
Players: 1
Price: $4.99

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Sega mascots…start your engines! Sonic and the gang are back again with more racing madness. However these new races are no longer restricted to land. These races now take to the seas and into the air raising a whole new challenge as well as bringing in a much needed change of atmosphere. This is no longer just racing. This is racing…transformed and it’s a blast as I make my way to the finish. I played the heck out of the original game as I drifted through the turns and used a few well placed weapons on the competition as I took the checkered flag. This new Sega racer now takes gaming to the next level and I can’t get enough of all the fun.

PROS:

Not Watered Down With Sonic
The original game was filled with so much Sonic in terms of characters and stages that had me wondering if Sega forgot it’s own history. I cringed anytime I had to use Big the Cat in the original racer and even in Sonic Adventure. Transformed now consolidates the meaningless members of the Sonic cast and brings in more Sega franchise characters including Gilius Thunderhead from Golden Axe, Vyse from Skies of Arcadia, and even Joe Musashi from Shinobi. Even the stages I raced on are not watered down with Sonic and focus more on the company’s rich history which is a huge plus in my book as I fly off the aircraft carrier in the Afterburner stage, or avoiding the dragons in Panzer Dragoon.

Smooth Transformations
When I heard about the idea of transforming vehicles the first thing that popped into my head was “Oh great! Here comes the cheap gimmick.” I thought that this idea of transforming vehicles would come off as rather cheap, but I was wrong. It actually works great. None of the transformations feel “forced.” In fact each transformation works rather smoothly as I moved into different phases of the race. They even have that transforming sound almost like the Transformers themselves. There was a moment in the game where I transformed from land to air and I head the sound and a moment of silence came into play as I was flying through the air and for some strange reason I started singing “You Got The Touch” from the Transformers movie. Sorry, I was just in the moment there, but it was pretty cool.

Fun Multiplayer
Like any cart racing game multiplayer is definitely needed. The multiplayer component of Sonic & All-Stars Racing Transformed is absolutely brilliant. I had so much fun racing online with a wide variety of players as we traded paint, hit each other with weapons and all-star moves, and made our way to the finish line. I had a lobby going for hours with nobody leaving as we raced on all the tracks (the ones I had unlocked at the time that is) and had a blast. The competitive atmosphere was great. It didn’t matter how good anyone was. It was all about the spirited competition, and most of all, having fun. Great online family style community where players are not cussing in your face like some other games.

CONS:

I Miss The Original Announcer
If there’s one thing I really liked in the first game it was the announcer. Not only did he give some play-by-play commentary, but he also had some witty remarks during the race which made the game fun and exciting. Lines including “Hey guys, wake me up when you decide to start racing” gave the game a certain sense of charm and I liked it. This new announcer is not like that in any way. Sure he’ll let you know that a certain character has gone “All-Star,” but that’s about it and that’s rather disappointing.

Danica Patrick?
It’s no surprise to me that this game would have special guest characters. Banjo-Kazooie was in the first game along with the ability to race as my Xbox 360 avatar. Now I have NASCAR star Danica Patrick and Disney‘s Wreck-It Ralph. Now I can understand the inclusion of Ralph because it really ties in with the movie where he jumped into different video game worlds so this makes sense. However, Danica Patrick does not. I would have to compare her appearance in this game to the Star Wars characters (Darth Vader, Yoda, and the Secret Apprentice) in Soul Calibur IV. Sure she’s a race car driver, but she just feels a little out of place considering the company she’s in.

IN CONCLUSION

Sonic and All-Stars Racing Transformed is a fun sequel to the original game. There’s so much Sega history packed into one game that any fan of the company will love. It really fits in as an entertaining break from my other racing games where I use real life cars and trucks. Transformed also has plenty of replay value beyond the single player racing so that I never got bored or fall into that rut of doing the same repetitive stuff. I’m sure that there’s plenty of DLC on the horizon with new characters and stages to help keep things interesting as well. If your a fan of everything Sega then you owe it to yourself to get this game.

Developer: Sega
Platform: Xbox 360
Players: 1-10 (online multiplayer)
Price: $39.99

With the fate of the world hanging in the balance, it’s up to Desmond Miles to save it. The big question now is can he? For five games I’ve been involved in Desmond’s life and now I’ve come to the epic conclusion of his story. Along the way I got to step in the shoes of his assassin ancestors Altair and Ezio Auditore. Now it’s a Native American named Connor, and the historic backdrop takes place during the American Revolution. America is fighting for it’s independence from the British, and Connor is on a quest out to wipe out all the Templars that stand in his way. History and the “End of the World.” If that’s not exciting enough then you might want to check your pulse.

PROS:

This Is Desmond’s Story
While I got to play as Connor while tapped in to the Animus, the game was more about the adventures of Desmond Miles. While I felt like Assassin’s Creed 2 was more about Ezio, the Assassin’s Creed games as a whole were always about Desmond no matter what happened in the Animus. Sure scaling tall buildings, making leaps of faith into haystacks, and stealth killing enemies was awesome, but it was the struggles facing Desmond in the modern world where the game took center stage. The actual assassins just made it popular. Besides I don’t think that Ubisoft would have sold as many copies of the game with Desmond on the cover right?

It’s A Revolution
Once in the Animus Assassin’s Creed 3 transported me to Colonial America during the time of the American Revolution. Cities including Boston and New York were filled with people along with a few nasty “Redcoats” making their presence with their pompous attitude. During my journeys I even met a few famous Americans including Ben Franklin, Paul Revere, and the man who eventually became the first president, George Washington. While playing the game I really felt like I was there living and breathing the events that would shape the birth of our great nation. I was so transversed into the story and felt like I was living history. It was amazing!

Naval Battles Are Awesome
Man the cannons! This Assassin’s Creed game is not just about stealth and killing Templars. Assassin’s Creed 3 now features actual naval battles where I captained an actual ship and took on other naval vessels in epic battles. I had my doubts in the beginning about the naval missions, but became addicted to it the more i played. Piloting the high seas on the Atlantic coastline is a lot of fun. Physics seem to play a big role as well with winds, waves, storms, and much more just to play out on the realism. I was also able to upgrade my ship making the battles just a little bit easier.

Multiplayer
I consider Assassin’s Creed to be more of a single player experience. Multiplayer was more of an afterthought and not needed. Well it looks like Assassin’s Creed 3 received a major overhaul in this department. No longer is it lame and boring. Here I found multiple game modes where I was able to put my skills to the test as I assassinate targets while avoiding the same. I enjoyed multiplayer the most in Wolf Pack mode where I worked as part of a team to eliminate enemies in increasing waves of difficultly. Assassin’s Creed 3’s multiplayer definitely gives me a big break between all the shooters that I have allowing me to engage in something different as well as have fun in the process.

CONS:

There’s A Glitch In The Animus
Here’s an example of what happened to me. So here I am roaming through Boston and I noticed one of the pages of Ben Franklin’s Almanac flying through the streets of the city. I was on my way to capture it when all of a sudden something was blocking my path. It was my horse that was glitching as I moved. I had a good laugh or two for awhile, but it then became a real pain in the ass for me as my glitched horse just followed me flickering around everywhere I went until I ran into a building. As I went through various message boards I began to notice that other players were also experiencing some random bugs. Assassin’s Creed 3 is filled with these random moments, but none of them are major game breakers. Hey Ubisoft, hopefully an update is in the near future.

IN CONCLUSION

As much as I have enjoyed playing Assassin’s Creed 3 so far I’ve come to the conclusion that this game is good, but still not as great as what Assassin’s Creed 2 was. There are plenty of improvements including a more fleshed out story, the naval missions, and fantastic multiplayer, but it still has a long way to go to match the greatness of what Ezio’s story was. The bugs eventually will be exterminated. and the King Washington DLC is something I’m really looking forward to. Ubisoft clearly has another big winner on their hands and I can’t wait to see what the next Assassin’s Creed game brings.

Developer: Ubisoft
Platform: Xbox 360
Players: 1-8 (online multiplayer)
Price: $59.99

I, along with many other people on this planet who own a smartphone, am completely addicted to Angry Birds. For those of you out there still in denial don’t be afraid to admit it. Better yet let’s take a moment to reflect on that addiction statement I made, and then I’ll move on…Ok, good. Now that we got that out of the way let’s move on because I want to talk about the new Angry Birds game. Yes, there’s another however this new pig busting game now features one my favorite franchises. Star Wars! Yes, two popularly “milked” franchises have come together into one game and the result is pure addictive awesomeness.

PROS:

Loving The Star Wars Theme
With the Original Trilogy as the backdrop, Angry Birds Star Wars once again brings it’s classic destructive style with a Star Wars twist. Stages are set in places like Tatooine and the Death Star. Dagobah (Path of the Jedi) is available for a small fee while Hoth will be available later as free DLC. Even the birds themselves are styled after popular characters including Luke Skywalker, Obi-Wan Kenobi, Han Solo, Chewbacca, and Princess Leia. R2-D2 and C-3PO show up in bonus stages. The pigs are styled as Stormtroopers, Tie Fighters, and even Darth Vader himself. The story is told through cutscenes and there’s a moment where Han encounters Greedo. Yes, even in the Angry Birds universe, Han shoots first!

The Red Bird Has A Powerup?
In every Angry Birds game the red bird is usually nothing but your average bird with no special abilities making him rather useless compared to the others. Not here in Angry Birds Star Wars. The red bird is Luke Skywalker, and once he meets up with Obi-Wan Kenobi he gets a lightsaber. Now he can slice through walls and take down enemies in style. The red bird is useful for once as he joins a group that includes Obi-Wan’s force ability, Han’s blaster skills, Chewie’s Wookie brawn, and so much more.

Still The Same Addictive Angry Birds Game
Nothing’s changed in the game’s formula except for the characters and abilities. Angry Birds Star Wars is a combination of the original games along with Angry Birds Space released earlier this year. The Mighty Falcon also makes a return as well, but with a Star Wars twist becomes the Millenium Falcon shooting down everything in it’s path. Rovio basically takes the approach of “If it ain’t broke don’t fix it, but you can always improve it.” Once I started playing I couldn’t stop as time flew by all around me while I was too busy trying to score three stars on each stage.

CONS:

Day One DLC?
Are you kidding me? Along with all the Star Wars goodness that I have, there’s a section called “Path of the Jedi” which takes place on Dagobah. Here Yoda will teach Luke the ways of the Force along with the ability for the red bird hero, Luke Skywalker, to branish a new lightsaber. Ok, while all this sounds cool the only problem I had with this is the fact that it’s an in-app purchase of $1.99. Sure it’s more levels (tough levels by the way), but to me it’s sort of an insult considering the fact that I just spent $2.99 on the game. C’mon man.

IN CONCLUSION

Who would’ve thought that Angry Birds would venture to “A Galaxy Far, Far Away” and be this much fun. Then again when is an Angry Birds game not fun? Rovio and Lucasarts combine forces to make a gem of a game that’s fun for everyone. Of course there’s that other part about bringing down office productivity and not wanting to spend time with the family because your trying to get three stars on a level thats kicking your ass. Angry Birds Star Wars is great for fans of either milked series along with anyone who likes a fun casual game. Beware, it does get very addictive.

May The Force Be With You.

Developer: Rovio, Lucasarts
Platform: iPad, iPhone
Players: 1
Price: $2.99 (99 cents on iPhone)

Welcome to Paradise City…whoops I mean Fairhaven. Sorry, for a second there I thought I was playing Burnout Paradise 2. Well in a way it does feel like Burnout Paradise except this time it’s with real world cars. That pretty much sums up Need For Speed: Most Wanted from Criterion Games (the team behind the awesome Burnout series). Make no mistake. This game is not a remake of the 2005 racer filled with all those cheesy dialog cutscenes. This Most Wanted is all about racing while also avoiding the law, and it’s a lot of fun.

PROS:

Open World Racing Action
Fairhaven is the setting for this new installment of the Need For Speed series. Here yoI found plenty of action tearing through the streets with tons of ramps to jump, billboards and gates to smash, cameras to speed past, and so much more acquiring speed points all with the goal to become the “most wanted” driver. A variety of races are also available to choose from at various intersections so that I could upgrade my ride to take on tougher opponents, or avoiding the fuzz. Fairhaven is a city which begs to be explored meaning hours of time just driving around doing nothing or finding a secret location or two or even three. Just a reminder: The GPS is very helpful here so take advantage of it.

Lots Of Cars Available From The Get Go
Littered amongst the big city is a wide selection of cars to drive. These cars were highly noticeable with their manufacturer logo above them allowing me to jack them. Muscle cars, sports cars, exotics, and even daily drivers. Nearly all the cars are available right away except for the cars owned by the drivers on the Most Wanted list. I get those by beating them. Having these jack spots is great for when I want to change rides for more races , and avoiding the cops so they lose my trail or when I took too much damage.

The Relentless Cop Pursuit
Getting chased by the cops in Most Wanted reminded me of the pursuits I had in the Grand Theft Auto games. Both had open world maps, large circular area on the map of coverage to chase you, and cool down periods when I avoided them where I would find a service station for repairs and a change of paint or just jack a new vehicle. The boys in blue in Most Wanted are relentless, and they have a variety of ways to take me down from road blocks and spike strips. The higher up I was on the most wanted list, or the more chaos I cause only draws more attention to myself means even more cops in pursuit and bigger ways to take me down. When I was able to avoid them I had a big sigh of relief in the accomplishment, however I know the next time will get much tougher.

CONS:

No Consequences For Getting Busted
This bothered me a lot. For a game that prides itself on avoiding the law you would think that there would be some sort of penalty for getting caught. Well there isn’t which kinda sucks. What would a game of Monopoly be like if you “Go to Jail” and still collect $200 because you passed “Go?” Criterion should’ve added some sort of consequence for getting busted like a loss of speed points for example. Some sort of “risk vs reward” option surely makes things more interesting when in the adrenaline rush of getting chased by the law.

No Way To Play As The Cops
Ok, I know this isn’t Hot Pursuit, but a game mode in multiplayer where you have racers vs cops would have been really cool in this game. In Hot Pursuit it was a blast. With the open world here in Most Wanted it would really change things up as players can find some creative ways to take opponents down in a race. C’mon man. I know I’m not the only person out there suggesting this. DLC add-on perhaps?

SO HOW DOES MY 2012 CHEVY CAMARO ZL1 HANDLE?

Considering that this is more of an arcade style racer my 2012 Chevy Camaro ZL1 is nothing different than practically any other car in the game except for overall speed and drifting through turns. I do have the options of available upgrades that I win through the races making my ride more than just a “stock” model. I will say that seeing the flames coming out of my quad tailpipes looks awesome.

IN CONCLUSION

Need For Speed: Most Wanted looks and plays like a sequel to Burnout Paradise, except for the cops of course, but Burnout this is not. Maybe this is an idea Criterion is toying with when it comes to a new Burnout game in the future. With this game, along with Forza Motorsport 4 and Forza Horizon, my racing game needs for speed are pretty much taken car of for a very long time. This game is a must buy fur racing fans who crave going fast and like to break the law in the process.

Developer: EA, Criterion Games
Platform: Xbox 360
Players: 1-8 (online multiplayer)
Price: $59.99

The music/rhythm genre is dead, or is it? For a while people like myself enjoyed being fake rock stars jamming out on plastic instruments and singing karaoke to our favorite songs. Now those plastic instruments we loved for a time just waste space in the basements and garages of our homes, at the local dump, or lining the walls of the local GameStop as employees desperately hope that some poor schmuck buys them. Me, I moved on to a real guitar, and I’m learning to play using Rocksmith. So what do I do now with all those Rock Band tracks cluttering my Xbox 360 hard drive that I haven’t played in a couple of years. Well Harmonix has the answer. Rock Band Blitz!

With the plastic instrument fad finally over due to the countless versions of Guitar Hero and a game called Rock Revolution, Harmonix found a way to breathe new life into a dead genre. Inspired from previous Harmonix titles including Amplitude and Frequency I now just use my Xbox 360 controller to rock out the beat and it’s a lot of fun. Nothing’s better than playing some of my favorite tracks from Metallica, Nirvana, AC/DC, Foo Fighters, Rob Zombie, Shinedown, and so much more. I can seriously play this game for hours. I’m that addicted.

With my controller in hand I dived right in to the game and from the first moment I was impressed. I jammed out to “These Days” from Foo Fighters. It took just a few minutes to get used to the controls (maybe I should have tried the tutorial first), but once I got into a groove I was having fun with a Rock Band game once again. After playing the song I then went to the tutorial, learned more on how to play the game and got an achievement. Then I went back to playing more songs having a fun time in the process.

So the basic idea with Rock Band Blitz is to do the same thing I’ve been doing with Rock Band games for years. Matching up the notes with the beat and achieving the highest score possible. The big difference, other than using a controller, is that I now control all aspects of the band. Moving from lead vocals, guitars, drums, and even the keyboard on certain songs was easy with the left and right bumpers and hitting the notes by flicking the analog sticks matched up with the beats of the song. Multipliers start to rack up when hitting notes and checkpoints will increase available multipliers for me to continue jamming through. Hit enough notes in a row and I went into “Blitz” mode with a faster pace and higher scores.

Playing all these songs earned me both coins and cred that allowed me to use various upgrades and power ups so that I can score five stars. Just like star power was in the past Rock Band Blitz has those familiar white notes for me to tap on and use for some huge bonuses. Bombs, pinballs, and points bonuses. There cool to use and the bonuses are immense, but they come at the cost of some of your hard earned coins. Risk and reward is the name of the game and I’ve done well in quite a few songs giving me more coins and cred even if the price is a little steep.

Rock Band is fun for me once again. Blitz ditches the plastic toys and changes how I look at the genre as a whole. The new game is fun and addictive even though I feel that the included songs available are more hit and miss. At least I have all my downloaded songs to jam with, but it looks like I’ll have more songs to download in the near future. I highly recommend downloading this arcade gem today.

Developer: Harmonix
Platform: Xbox Live Arcade
Players: 1
Price: 1200 Microsoft Points ($15.00)

The release of Darksiders back in 2010 was one of my favorite games at that time. An apocalyptic adventure that combined franchises including The Legend of Zelda, God of War, and Legacy of Kain: Soul Reaver. All of this while starring as one of the legendary Four Horseman of the Apocalypse. War was an absolute badass in the first game as he took on the forces of Heaven and Hell on a quest to clear his name for the Apocalypse that wiped out the race of mankind. Now I get to enjoy more of the story, but this time I get to play as the Grim Reaper himself.

Darksiders 2, from THQ and Vigil Games, takes place alongside the events of the first game. This time I get to step into the role of Death who by the way looks like a combination of Casey Jones and Skeletor. The brother of War is on a mission to prove War’s innocence along with trying to restore the race of men. However, it looks like the forces of evil have other plans up their sleeves as they try to keep the remaining Horsemen out of the picture. Corruption runs deep within the roots of the Nether Realm, and Death believes that the Tree of Life has all the answers along with what could be the key to resurrecting humanity. Getting there however will be a challenge, but this Horseman is clearly up to the task.

The storyline in Darksiders 2 is enough to hook me in and not let go. It’s deep, engrossing, and made me want to see what happened next. When I had to stop playing due to work and sleep the game would start me back up where I left off last and give me a “Previously on Battlestar Galactica” moment to fill me in on the key events that took place before my last save. I like that. Of course there’s other features that made this sequel better than the original game yet stayed the course on it’s core mechanics which made the first Darksiders game successful.

The first thing about Darksiders 2 that amazed me is the sheer size of the world I traveled in. The Nether Realm is so much larger than the Apocalyptic Earth from the previous game. The realm is littered with towns, villages, and of course the treacherous dungeons all which stood between me and the Tree of Life. From the first moment I took off on my horse Despair I felt just like Link riding Epona in The Legend of Zelda: Ocarina of Time. There’s so much to explore in the game which kept me busy for hours just riding around looking for secrets, killing random enemies, and collecting gold along with other loot.

Speaking of gold and loot, Darksiders 2 also improved on the action/adventure formula by adding some RPG elements. Side quests to detract from the main campaign, level ups, upgrading weapons, skill trees, gold instead of souls to collect for currency, constant loot from killed enemies that you can immediately equip, interacting with NPC characters including returning characters like Vulgrim and Samael. This game has it all and it’s awesome. As I was playing and picking up experience I became so impressed with the incredible amount of depth the game possesses. This is a huge step over what was presented in the original Darksiders which is a game that I still play even if the Portal gun moments near the end of the game drove me batshit crazy at times.

Now what do I like best about this game? Combat! With the ideal of if “If it ain’t broke don’t fix it” this area is pretty much untouched from the original game. Hack and slash bloodletting with my scythes, axes, hammers, and more is awesome and fulfilling. Add in wrath attacks and the combos become sickening. Some may find this a little repetitive and boring, but I disagree. I find the God of War combo driven gameplay fun and exciting. Finishing moves are back again where with just the tap of a button will slice, dice, decapitate, and rip enemies into shreds. If not for the entertaining storyline, Darksiders 2 also substitutes as a great stress reliever when I have a tough day at work.

Darksiders 2 takes a huge leap over the original blockbuster hit and succeeds. It’s not a perfect game, but it really doesn’t need to be because it’s a lot of fun to play. The amazing storyline as well as the awesome combat and platforming elements make Darksiders 2 enjoyable and addicting enough to make me not want to put the controller down. Between both main characters I have to say that playing as Death is even more fun than playing as War. His appeal is astounding and with no Watcher to limit him makes Death a badass. With the main campaign, new game plus, the unlockable Crucible, and plenty of DLC on the way it’s safe to assume that Darksiders 2 will be around for a long time. Death lives, and it’s time for me to kick some more ass.

Developer: THQ, Vigil Games
Platform: Xbox 360
Players: 1
Price: $59.99