Posts Tagged ‘guns’

I’m sure this wasn’t the vacation Jason Brody saw on the brochure. After jumping out of a plane, the quasi Jersey Shore opening sequence, and some crazy partying at the nightclub, I found myself tied up and at the mercy of the psychotic Vaas who pretty much told me that we were now his bitches. Well that’s not going to sit well with me. Only one thing left to do…escape. Well I almost got there only to watch my older brother die by the barrel of Vaas’ gun. Then it was “Run Forrest Run” all the way to a new path…The “Path of the Warrior.” After some training it was payback time. Time to rescue my friends, and put a bullet in the head of the man who said I was going to be his bitch. “Eye for an eye mother fucker!” Welcome to Rook Island and the masterpiece that is Far Cry 3.

Now I’ve never played the previous games in this series. For my first dip into this franchise I must say that I’m very impressed. Far Cry 3 is a fans that’s got some depth making it more than just your average first person shooter. Most of all Far Cry 3 is a lot of fun in psychotic paradise.

PROS:

Skyrim With Guns
Well that’s what some people are calling Far Cry 3. At first I thought that was a major exaggeration, but after an few hours of playing I was starting to agree with them. I found quite a few similarities with the Bethesda juggernaut except for the fact that there are no dragons or shouts to learn. Everything else is pretty much intact in terms of earning experience points, looting, learning valuable skills, crafting, raiding camps, and so much more. Far Cry 3 doesn’t have the hundreds of hours of role playing depth that games like Skyrim possesses, but for what the game does offer will still provide plenty of hours of memorable entertainment.

There’s So Much To Do And Explore
Like any open world sandbox game Far Cry 3 offers so much more than just the main storyline. Exploration is key and Rook Island is your playground. There’s so much to see and do which can be a bit overwhelming at first, but most sandbox games are pretty much like this so it wasn’t something that I’m not already used to. My initial thoughts were that when I think of islands I think rather small, but once I started climbing radio towers the island began unveiling itself ala Assassins’s Creed and that was pretty cool. Getting around the island is also quite striking with vehicles, or maybe even taking a hang glider for a more arial tour. I found myself wanting to hunt, craft, and explore even more than completing the main story which is a big plus. Plus there’s also all the side missions, outpost clearing, and so much more.

Hunting Animals
One of the more interesting things to do while on Rook Island is hunting the various wildlife that populate the landscape. Now Far Cry 3 is nothing like the Cabela’s hunting games, but Ubisoft Montreal sure made it fun. Hunting down animals is more than just killing and skinning them. Their hides are also used to craft useful items including ammo pouches, healing items, and so much more making things a bit easier on myself. Now when it comes to hunting animals let me just tell you that nothing felt more satisfying then killing a shark. Oh and there’s the part where I was punching him too which was really awesome.

Survival Instincts
Saving my friends meant doing everything I could just to stay alive. I am a warrior, and death is not an option. Through my adventures on the island I cut various plant life and used it to create healing items beyond just bandaging myself up when I got a little too shot up or mauled by animals. The game does feature regenerating health (bummer), but it has to be activated and if works through segments. Overall, I liked the fact that it made me think twice about running and gunning into an enemy outpost and employ some sort of strategy instead like tagging enemies so that I can utilize a more stealthy offensive. Sometimes being more like Sam Fisher is better than Rambo.

Multiplayer
The developers at Ubisoft Montreal could’ve just mailed in some average multiplayer to tack on to the game, but they didn’t. Instead what they did was put together a multiplayer experience on par with dare I say Call of Duty to appease to the fans. Killstreaks are found here in the competitive gameplay as well as a unique reward for the highest scoring player of the winning team. Not only is there a competitive arena, but a co-op campaign is also available complete with it’s own separate story adding another layer of depth to a pretty solid game. Overall, Far Cry 3 has a strong multiplayer option with a large community of players putting itself with the elite multiplayer of Halo, Call of Duty, Battlefield, and Gears of War games.

CONS:

Far Cry 3 is a pretty solid game, and throughout my adventure I can’t really find anything negative to say about it. I’m not calling the game perfect, but it sure is close to being one of the better offerings I’ve played on the Xbox 360 to date.

IN CONCLUSION

Far Cry 3 is an open sandbox game that’s full of action, adventure, and thrills. It’s also an all out attack on my senses especially when I’m dealing with Vaas, or maybe when I was on some serious mind-altering drugs (yes, you can take drugs in the game, and the effects are more than just staggering around and a blurry screen). The game has exploration, hunting, punching sharks, awesome weaponry (check out the bow and the awesome flamethrower), and hours upon hours of entertainment both in single player and multiplayer. Far Cry 3 is of the best games of 2012 and a must buy. I think I might also have to buy the previous games as well.

Developer: Ubisoft Montreal
Platform: Xbox 360
Players: 1-14 (online multiplayer)
Price: $59.99

After the disappointment that I suffered through in Modern Warfare 2, I said to myself that I was officially done with Call of Duty. Javelin glitches, speed skating glitches, negative XP glitches, idiots who rather not complete objectives and just boost for the damn tactical nuke. I think you get the point. At that point I started hating the game and the series as a whole. As a result I eventually caved in and bought the Hardened Edition of Black Ops that next year. I loved the campaign and the awesome zombie mode. The multiplayer was still “meh” to me even though I liked spamming the RC car. The following year Modern Warfare 3 was released. I stuck to my guns and skipped it, because of the disappointment of Modern Warfare 2. So here I am today deciding about Black Ops 2. Sure I’m sick of Call of Duty compared to other shooters on the market, and the E3 demo sucked, but I eventually decided to give it a chance. In the end I’m glad that I did.

PROS:

It’s Like Being In An Action Movie
I don’t know what it is with Infinity Ward and Treyarch, because every year when a Call of Duty game is released I feel like each developer is trying to out Michael Bay one another. Basically, Call of Duty plays out like a huge summer blockbuster with tons of carnage, cussing, guns, destruction, and plenty of explosions to keep me hooked in. No need for an epic story. Just give me “shock and awe” along with plenty of body bags for the virtual dead and everything will be just fine. Well Black Ops 2 provided all of that in it’s unique blend of Cold War and Future War eras and it was pretty cool. I just wish they had a better plot like the first Black Ops game had.

Improvements In Multiplayer?
Did I just say that? Well yes I did. Black Ops 2’s competitive multiplayer is a big step up over over the first Black Ops game. Score streaks now take the place of kill streaks making other players work a little harder to get that special attack they crave. There’s also a heavier emphasis in completing objectives in certain gametypes to help curb away the wannabe snipers who just sit around and camp out waiting for kills to come to them. Seriously guys, let me just rant by saying that being a sniper in a Call of Duty game is just plain stupid. Complete the objectives! We don’t need an eight man team with seven snipers and one person trying to win the game. In other words…Play Smart! Just keep in mind that I’m only here for the fun of the game, or until everyone starts cheating. If that happens I’ll go back on my hating spree.

Endless Customization
Black Ops 2 has tons of customization options that had me busy for hours deciding on what I want to do with each of my custom loadouts for multiplayer. What type of kickass guns do I want? How about perks? Do I want more or less. More perks come at the expense of less weapons, but I can be faster and more like a ninja as I knife randoms with ease. Of course I can go the other way and be more like Rambo. The best part is that using these customizable options allows me to tailor a multiplayer experience to my liking as well as having the tools to conquer each game mode.

Zombies!
The main reason I purchased this game. The zombie mode has been fleshed out a lot more to include some new game types along with the traditional Survival mode. Tranzit allows me to travel to each map via a bus. While traveling I had to beware of hitchhiking zombies coming along for the ride as well as trying to kill me. Grief is also pretty badass as two teams of four take on the zombie horde. Last team standing along with winning the round wins the game. Grief does add a lot of fun and strategy to the game. Sure you can’t hurt the other team, but you can always find ways to screw them over giving me the advantage. Zombies is where I’m spending most of my time playing, because it’s addicting and fun. With that said I once again raise the question to Treyarch. Why not make a stand alone zombie game?

CONS:

Strike Force Is A Bit Of A Letdown
So what is Call of Duty. A First-Person Shooter or a Real Time Strategy Game? The RTS missions called Strike Force sound like a good idea, but they come off as rather retarded. The idea was for me to control the actions of unmanned vehicles to complete various objectives. Sounds great and all In theory, but what it really boiled down to was me taking control and doing everything for myself since my unmanned attack grunts are not very helpful in the long run. Each vehicle and deployment look very kickass, but in reality they kind of suck. Going through these missions is more of a pain in the ass, because all I want to do is go back to the action.

Missing That “Wow” Factor
Black Ops 2 is a pretty good game, but what the series has been missing lately has been that “Holy shit! I can’t believe that happened” type of moment. The main example that I can think of would be the nuke scene in Call of Duty 4. I thought that moment was crazy when the nuke went off and my main character during that mission died. The first words I had after that moment was “What the fuck just happened!” Since then the Call of Duty series hasn’t had anything that would even measure up to that moment. Sure Black Ops 2 has branching paths based in my decisions and tons of action, but I want something that I’ll remember for a long time. Since Call of Duty 4, I feel like the developers just mailed it in and said to Activision “Here’s the new Call of Duty game. Now let’s release it and collect our millions of dollars.”

IN CONCLUSION

So I actually liked Black Ops 2. Does this mean that I’m officially back with the Call of Duty franchise? Well…I would have to say “No.” The game does pack in plenty of fun and tons of replay value in the multiplayer department, but I still believe that the developers need to add that extra punch that made Call of Duty 4 the benchmark of the series to date. The Black Ops games so far have been a positive step in that direction. Maybe what Activision needs to do is stop milking the cash cow and watering down the series with yearly installments. This will make the games more fresh and entertaining as well as generate less hate from some of the internet trolls out there. Just making a suggestion for the better. Overall, Black Ops 2 is a good game making my purchase well worth the money.

Developer: Activision, Treyarch
Platform: Xbox 360
Players: 1-16 (online multiplayer)
Price: $59.99

It’s time once again to return to Pandora. Ok, I was there just a couple of weeks ago still looting those damn Claptraps for those collectible achievements and Crawmerax yet still lives, but I digress. It’s time for some new adventures in the Borderlands. Handsome Jack is looking for some badass vault hunters like myself to do what I like to do best. Kill, loot, and then repeat. There goes my social life again. Then again my day job sort of did that a couple of months ago, but once again I’ve dipped off subject. Viva La Pandora! Viva La Borderlands 2!

2K Games and Gearbox Software once again bring me back to the wide world of looting and a shitload of guns to play with in this first person shooter and role playing hybrid. I’ve spent hundreds of hours playing the first game which became a bigger addiction to me. Let me put it this way. There’s not one drug out there with the addictive quality that can compare to the looting adventures of Borderlands. Period! Now I’ve got the highly anticipated sequel where there are still plenty of bandits and other mutant animals to kill, but this time the baddies are tougher and a heck of a lot meaner. Good thing I have even better guns and tons of ammo, but don’t expect Marcus to give out any refunds.

Storywise, Borderlands 2 improves by leaps and bounds over the original game, but let’s be serious. I didn’t pick up this game for epic storytelling. I bought it to shoot, kill, and loot as much as humanly possible. Plus there’s all the addictive fun and comedic satire where Borderlands 2 clearly doesn’t disappoint. Handsome Jack, Head of the Hyperion Corporation, has been looking for some new vault hunters to open up a new alien vault on Pandora. Hopefully this time there’s some sweet loot inside. Sadly, Jack’s attempt to lure would be vault hunters is nothing more than a trap. Luckily, my character of choice survives near death and then my adventure began.

The first thing that impressed me was the improvement of the cell-shaded graphics. They look even better than the first game. I also have to commend Gearbox for finally using a color palette for the surrounding environment. Yes, they finally stopped using different shades of brown and found other colors like green and blue. The use of color brought more life to the wasteland of Pandora making exploration a little more exciting. Characters look a little brighter and more energetic. Even all the guns have some cool looking skins making them better to own. Impressive!

I started out with Axton. Like Roland in the first game, Axton is a soldier class specializing in combat rifles along with deploying a turret as his special attack. Considering the fact that I didn’t use the soldier class as much in the first game (I used Brick the most) I was more interested to go this route and it hasn’t disappointed me at all. The turret was great in a firefight and helped make tougher enemy battles slightly easier. It’s safe to assume that anyone who joins me online will see me with him.

As for the other characters, the heavily hyped Salvatore the Gunzerker is also pretty cool with the dual wield special. He kicks some major ass when the guns are drawn leaving tons of blood and shrapnel in his wake. Now all I want is to dual wield a pair of elemental rocket launchers and he’ll make Brick arching of the past. Maya the Siren is basically an upgraded version of Lilith. Zero the Assassin (he’s a number) is not bad either with his stealth attacks and sniping abilities. Overall, the characters in Borderlands 2 are just as good as the original, but with a just a hint of more “attitude” mixed in.

The biggest improvement comes with a new skill tree system to add new abilities and increase stats. Skill points are earned by leveling up my characters through kills and completing missions. Customization is better than ever with more ways to differentiate my character from the others online. There’s even an option to reset your stats and place your hard earned skill points into other settings along with changing your looks as well. New to Borderlands is Badass Ranks. This applies to completing various challenges in the game. Complete a challenge get a token which I get to use to upgrade stats including health, shields, damage, accuracy, etc. The best part  is the fact that these ranks carry through to all my characters. Now that’s something I like.

While I can choose to venture and brave the vast lands of Pandora on my own, I realize that exploring, killing, and looting are more fun with a group of friends, Co-op is back and better than ever. Up to three friends can join me for some good fun all in the name of rare loot. Unlike the original, you don’t have to worry about that one person who gets all the good shit leaving you with all the scrap junk. No more being the low man on the totem pole. Now I can get some rare loot without one of my friends running away from the group and raping all the loot chests. Gearbox made a change making all loot shared. Some may like this and most won’t but maybe it’s time to make things fair for everyone. Overall, I absolutely enjoyed the multiplayer experience as my friends and I explored, killed, and shared plenty of laughs along the way. Co-op is the way top go for overall longevity because single player is only fun for so long.

What makes Borderlands 2 so great? An entertaining experience, fun characters, tons of jokes and other pokes at pop culture, and a whole lotta guns. What’s not to love. The best part is the fact that the game never takes itself too seriously, because if it did it would probably suck. I shit you not. There’s a lot ot see and plenty to do both on foot and unleashing your inner “Mad Max” in kick ass vehicles. Hundreds of more hours await me in Pandora with both the main game and future DLC as the search for awesome loot continues, so do me a favor. Stop reading, buy Borderlands 2, and join me online for some good times. Now where’s those rare weapons.

Developer: 2K Games, Gearbox Software
Platform: Xbox 360
Players: 1-4 (Online Co-op Multiplayer)
Price: $59.99

GAME STATUS: Ashley has been rescued. Los Illuminados has been eliminated.
ACHIEVEMENTS EARNED: 9 out of 12 (600 Gamerscore)

For my original review on Resident Evil 4 HD click HERE

Who would’ve thought that going on a mission to rescue the President’s daughter could be this involving. Crazed non-zombies, giant powerful beasts, parasites, bioterrorism, a somewhat religious cult, and plenty of shopkeepers who always seem to show up in key moments. Yup, just another day on the job for Leon S. Kennedy.

My mission in Europe was filled with plenty of action and suspense as Resident Evil 4 kept my focus on everything that was going on. Non-zombies and other creatures would appear anywhere where I would least expect them. I sometimes got a chill up my spine when you hear the chanting in the castle and find an enemy right behind me ready to strike. Eventually I did a quick 180 and delivered a hole to the chest with my shotgun knocking him back to his death. Of course I also enjoyed heads explode from non-zombies and even watching bosses think that they’ll get the best of me only to get a warhead from a rocket launcher up their asses. $30,000 well worth it. Thanks shopkeeper!

As for Ashley, well let’s just say that she’s no Sheva from Resident Evil 5. Ashley was more of a babysitting assignment after her rescue. Sheva held her own, and at times had a pretty good shot as well. That’s saying a lot. Although, Ashley did help out on a few puzzles, and opened a door or two in the castle until she almost got carried away by those evil Los Illuminados bastards. I then responded by putting a bullet in their head. Maybe I wouldn’t of had to do all of that if I was being a good babysitter. Then again I love the feeling of a good headshot. It’s so gratifying. Plus it puts a big smile on my face when I see their head’s explode in a bloody mess.

Ok, so Resident Evil 4 was a little bit out of character because it didn’t have any zombies, but that never really bothered me one bit. The creepy atmosphere was well done even if everything was not on HD, and the over the shoulder gameplay was excellent. My only gripe would be all the quick time events. On a personal note, Salazar may have been an annoying little person at times, but he clearly wasn’t as annoying as Alfred Ashford in Resident Evil Code: Veronica.

THE WORLD IS SOMEWHAT SAFE ONCE AGAIN, SO WHAT’S MY NEXT ASSIGNMENT?

Second quest? Hell yeah! Separate ways quests for Leon Kennedy and Ada Wong? Absolutely! The Mercenaries? I can’t turn that down. There’s so much to do now that everything is unlocked. In my opinion Resident Evil 4 is one of the best games in the long running series so it’s safe to assume that this game is a keeper on my Xbox 360 hard drive. Enough chat. Time to go save the President’s daughter once again, but this time with upgraded weapons. Now where’s that shopkeeper?

Developer: Capcom
Platform: Xbox 360
Players: 1
Price: $19.99

Ok, so I made it to the vault and destroyed the evil that inhabited it, but got nothing in return. The crazy Dr. Ned was killed again and again. Mad Moxxi’s underdome…conquered. I’ve raided General Knoxx’s secret armory yet came away empty with no Pearlescent weapons. Finally, Claptrap’s robot revolution was quickly extinguished. I’ve completed Borderlands2K Games and Gearbox‘s epic masterpiece brought back many memories of past games like Phantasy Star Online and Diablo. Honestly, I enjoyed this game more than the others. Alright, so let’s check the achievement count shall we…

74 out of 80 achievements (1585 Gamerscore)

Holy shit badass vault hunter! What did I miss?

Let’s see, I didn’t reach Level 61 yet (currently at Level 57). All missions for the General Knoxx’s DLC were not completed. Only one mission left which is kill Crawmerax The Invincible. He’s only killed me about a hundred times I think. Ok, that’s three achievements. What else do I have left? Oh yeah, collection achievements. Oil cans, bobbleheads, and pizza. At least I have plenty of pink panties and Clap-Fish making it a half party.

With only one character close to Level 61 (Brick), my mission was clear. Get all the damn achievements and please the achievement whore in me. I’m so close to perfection. I can taste it. This should be easy right? Well, not exactly.

So let me fill you in. I knew that Crawmerax was impossible so I’ll need to recruit a team for this feat. Attempts at soloing the giant crab have been rather unsuccessful since either he or his minions kill me in two hits and my weapons won’t make a dent in him. Even the glitch spot wasn’t working for me. Part of it may require me to get some better weapons, but the weapons on Playthrough 2 have sucked so far.

As for the collection shit…well these drops are taking forever. I tried the MINAC farming technique which didn’t do so well, and most Claptraps that I farm on Hyperion Dumps on Playthrough 2 are dropping shit I already have. I even try other areas and come up with a bunch of gears and motherboards along with the occasional oil can. WTF! All I want is some bubbleheads and pizza! Hook a fellow vault hunter up!

With Borderlands 2 quickly approaching on September 18, my goal is to finish with all achievements before then. Of course with my day job situation probably coming to fruition by as early as next week, This means that I don’t have much time to recruit a team for Crawmerax. Anyone interested in joining this vault hunter for some fun times in Pandora hit me up. My gamertag is HighOctane Buzz.

UPDATE: As of this writing, I did get one of the collection achievements. The Lubricator which had me collecting 25 oil cans. Well that’s a start. Now if the other drops can show up more often. Get over here Claptraps!

GAME STATUS: Mission Accomplished! Vlad has been defeated.
ACHIEVEMENTS EARNED: 11 out of 23 (100 Gamerscore)

For my original review of Iron Brigade click HERE.

Can you hear it?
Hear what?
That sound. The sound of silence.

The silence I speak is the final destruction of “The Broadcast.” No longer does it’s message speak of the evils it has caused. Vladimir Farnsworth and his army of Monovisions have met their end due to the hard work of myself and the Mobile Trench Brigade. No tube was safe from Frank Woodruff’s strategy and my execution of the plan. Now I can celebrate victory and finally have world peace.

As I smoke this cigar and gaze upon my gold, silver, and bronze medals of bravery, I reflect back on that epic struggle. The days aboard the USS McKinley where I customized my mech with armaments including machine guns, shotguns, grenade launchers, artillery cannons, and even broadcast satellites. All of this and more was needed to destroy the monovision army of Farnsworth. Those tubes put up one hell of a battle. Sometimes they even got the best of me leaving me in a hump of broken metal. However, after a change in strategy and armaments, I put a boot in their asses because that’s the American way!

I, along with my mech, were a walking path of destruction. No tube from land, sea, or air could match my firepower along with the countless tower defense turrets that I placed in their way. Big Willie, Bertha, and even Arty were no match for my power and will for peace. Even all the little Knobs that were launched were nothing but shredded scrap from my machine guns.

Part of me still wonders about “The Broadcast.” What if we looked upon it another way as a sign of progress. What if it had multiple channels? Frank’s version was for the good of mankind. If we could’ve just changed the channel on Farnsworth, or just hit the mute button then maybe everything would’ve been alright. Oh who am I kidding! I just wanted to kick some ass. I’m glad that I volunteered for this opportunity.

SO NOW THAT THE WAR IS OVER, WHAT’S NEXT?

With the world safe once again, the need for the Mobile Trench Brigade is no longer needed. It’s been one hell of a ride, but now it’s time to retire. Besides I’ve got plenty of other tower defense games to conquer out there. Iron Brigade, consider yourself “Honorably Discharged” from my Xbox 360 Hard Drive.

Developer: Double Fine
Platform: Xbox Live Arcade
Players: 1-4 (online)
Price: 1200 Microsoft Points ($15.00)