Posts Tagged ‘horror’

Ok, so I took a long time to get this review out, but I wanted all the press to die down before I gave my opinion on Capcom‘s latest entry in the long running Resident Evil saga. Sure the survival-horror element that made the series popular is gone (then again it’s been gone since Resident Evil 4), but is it really a reason for so many so-called “fans” out there to shun the game? No! The series may be focused more on action (enough mayhem, crashes, and explosions to make Michael Bay orgasm in excitement), and the plot lines are more confusing as ever, however Resident Evil 6 is not as bad as purists are trying to make it. The game has some faults, but it’s still an entertaining experience.

Resident Evil 6 moves away from just a single campaign with one point of view. This time there are four campaigns that intersect into one complete story. Popular favorites including Chris Redfield, Leon S. Kennedy, and Ada Wong are back once again, but some of the new characters along for the ride are just as fun to play as. Sherry Birkin is back and all grown up. Helena really fits in with Leon’s campaign. Piers is no Jill Valentine but is still a good action hero. Finally there is Jake, the son of Albert Wesker, who is a complete badass and is a lot of fun to play as.

To sum up each campaign here’s how I would base it. Playing as Leon S. Kennedy makes the game feel close to Resident Evil 4 (my favorite game in the series so far) minus the shopkeeper. Playing the game as Chris Redfield makes the game feel like your typical third person shooter just with Resident Evil moments and enemies. Jake’s campaign feels like Resident Evil 3: Nemesis which will constantly have you on the run. Ada Wong’s campaign is full of stealth and crossbow action making this campaign a cross of Batman games from Rocksteady meets The Hunger Games. Of all the campaigns I enjoyed Leon’s the most because it felt the closest to the Resident Evil games I’ve loved.

Resident Evil 6 comes in with some big changes. The biggest change has to do with the clunkiness of the controls. No more standing and shooting while the enemies keep coming. It’s now been replaced with a more run and gun style. Basically, the release of Resident Evil: Operation Raccoon City paved the way for what was to come. Shooting, ducking, taking cover. In other words an increased chance of survival as well as saving some of those precious herbs. In between all the nonstop action there are plenty of Quick Time Events (QTE) sprinkled in. These QTE’s are quite frequent which at times come off as annoying especially when your in the middle of surviving a battle. Personally, I think it’s time to get rid of QTEs for any future games. They’re just not fun anymore.

Shopping for weapons and upgrades are also gone in favor of a skill point system. Throughout my game play in the campaign and in The Mercenaries (more on that later) I come across skill points icons that I collected to purchase upgrades. These upgrades included damage, accuracy, frequent ammo drops (which was sorely needed when I played Chris’ campaign), and so much more. The skill point system helps for multiple play throughs plus they can be used in any campaign. Now if they could only find a way to add the shopkeeper from Resident Evil 4 and this option would be awesome. He can also have all his signature phrases telling you how great the upgrade you want to buy is.

The Mercenaries mode is also back once again, and this time it’s better than ever. The same goal still applies here which is get the highest score possible before the timer expires. There were plenty of time extension points along with combo bonus icons to smash so I could rack up those points as I blasted zombies (yes, the undead that made the series popular are back again!) along with other infected enemies and bosses all out to get me. I find this mode a lot of fun especially when I need to kill off some unwanted stress from work. There’s also an Agent Hunt mode where I can go into an online game as an enemy character to kill the heroes. In theory this mode sounds like fun, but it doesn’t execute as well as it should.

So, do I like Resident Evil 6? Well, yes I do. It may not be survival horror, and the QTEs suck, but it’s clearly not as bad as everyone wants to say it is. At least the zombies are back which is a huge plus. Mercenaries is still a fun experience in short spurts. Plus all the over the top action is just as fun as your typical summer blockbuster movie. If your a fan of the series than you owe it to yourself to give at least a rental. For me, I can expect this game to stick around for quite awhile. By the way, did you notice that I kept this review spoiler free?

Developer: Capcom
Platform: Xbox 360
Players: 1-4 (online multiplayer)
Price: $59.99

GAME STATUS: Ashley has been rescued. Los Illuminados has been eliminated.
ACHIEVEMENTS EARNED: 9 out of 12 (600 Gamerscore)

For my original review on Resident Evil 4 HD click HERE

Who would’ve thought that going on a mission to rescue the President’s daughter could be this involving. Crazed non-zombies, giant powerful beasts, parasites, bioterrorism, a somewhat religious cult, and plenty of shopkeepers who always seem to show up in key moments. Yup, just another day on the job for Leon S. Kennedy.

My mission in Europe was filled with plenty of action and suspense as Resident Evil 4 kept my focus on everything that was going on. Non-zombies and other creatures would appear anywhere where I would least expect them. I sometimes got a chill up my spine when you hear the chanting in the castle and find an enemy right behind me ready to strike. Eventually I did a quick 180 and delivered a hole to the chest with my shotgun knocking him back to his death. Of course I also enjoyed heads explode from non-zombies and even watching bosses think that they’ll get the best of me only to get a warhead from a rocket launcher up their asses. $30,000 well worth it. Thanks shopkeeper!

As for Ashley, well let’s just say that she’s no Sheva from Resident Evil 5. Ashley was more of a babysitting assignment after her rescue. Sheva held her own, and at times had a pretty good shot as well. That’s saying a lot. Although, Ashley did help out on a few puzzles, and opened a door or two in the castle until she almost got carried away by those evil Los Illuminados bastards. I then responded by putting a bullet in their head. Maybe I wouldn’t of had to do all of that if I was being a good babysitter. Then again I love the feeling of a good headshot. It’s so gratifying. Plus it puts a big smile on my face when I see their head’s explode in a bloody mess.

Ok, so Resident Evil 4 was a little bit out of character because it didn’t have any zombies, but that never really bothered me one bit. The creepy atmosphere was well done even if everything was not on HD, and the over the shoulder gameplay was excellent. My only gripe would be all the quick time events. On a personal note, Salazar may have been an annoying little person at times, but he clearly wasn’t as annoying as Alfred Ashford in Resident Evil Code: Veronica.

THE WORLD IS SOMEWHAT SAFE ONCE AGAIN, SO WHAT’S MY NEXT ASSIGNMENT?

Second quest? Hell yeah! Separate ways quests for Leon Kennedy and Ada Wong? Absolutely! The Mercenaries? I can’t turn that down. There’s so much to do now that everything is unlocked. In my opinion Resident Evil 4 is one of the best games in the long running series so it’s safe to assume that this game is a keeper on my Xbox 360 hard drive. Enough chat. Time to go save the President’s daughter once again, but this time with upgraded weapons. Now where’s that shopkeeper?

Developer: Capcom
Platform: Xbox 360
Players: 1
Price: $19.99

Pros:
Gameplay is Good Yet Clunky At Times

Cons:
Alfred Ashford’s Annoying Voice
Tough Controls
For A Game That Is Supposedly In HD, It Sure Doesn’t Look Like It

More than a decade since it’s original release on the Sega Dreamcast, Resident Evil: Code Veronica has made it’s way to Xbox 360 and Playstation 3. The game was great back then when I originally played it on the Dreamcast. However, today I don’t feel exactly the same way about the game. Call it a love/hate thing because that’s how gamers are going to react to the new HD version. So let’s go with the perspective that your either going to love the game, or your going to hate it. Most of you, including me, fit in the latter.

Taking on the role of Claire Redfield in the beginning, and Chris Redfield in the second half, Resident Evil: Code Veronica centers more around the inner workings of Umbrella and the Ashford family. There’s a lot of history involved in the intricate plot so expect to learn more about the T-Virus. You can also expect other characters including Resident Evil villain Albert Wesker and a newcomer featuring the Leonardo DiCaprio look-a-like Steve Burnside (I love you Claire). I will tell you that if your a first timer to the game, you’ll find the storyline intriguing. The only thing that will annoy you the most will be Alfred Ashford’s voice. Honestly, all the voice acting is pretty terrible, but Alfred’s will drive you crazy.

So what gameplay can you expect in Code Veronica? Well for one thing you can expect plenty of clunkiness in movement as usual when walking and switching between shooting and escaping zombies. There’s also plenty of puzzle solving situations as well, but don’t expect any real brainteasers. One thing that will frustrate you is the tough controls. Just like the re-release of Resident Evil 4, the long learning controls curve is once again in effect. In due time you’ll get it down and everything should be alright.

Now there is one thing that really bothers me about this re-release. Supposedly, Capcom has mentioned that Resident Evil: Code Veronica X is now in HD. While that sounds great at first, the real problem here is that I don’t see a real difference between this version and the Dreamcast version. To be honest with you, I don’t think anything was done at all. I’m sure that there are some upgrades (probably in the cutscenes), but they aren’t really noticeable. What a shame!

So the big question that I’m sure is on everyone’s mind is whether Resident Evil: Code Veronica X is worth your hard earned dollars. Well I can answer this in two ways. If you’ve never played the game before then I would say “Yes!” As for everyone else…well that all depends upon how much of a Resident Evil fan you are. In other words, it’s a decent game, but it just hasn’t aged very well.

Pros:
It’s Resident Evil 4! Enough Said!

Cons:
Controls Will Take Some Time Getting Used To

Arguably the best of the long running series, according to fans, Resident Evil 4 finally makes it’s debut on Xbox 360 and Playstation 3 as a downloadable game. Released six years ago on the Nintendo Gamecube and Playstation 2, Resident Evil 4 gives all players a chance to relive a survival-horror classic. Personally, this is my first time playing Resident Evil 4 and I must say that now I know why everyone loves this game so much because it’s awesome and it’s in HD!

For those not familiar with Resident Evil 4 let me fill you in on the story. You play as Leon Kennedy, survivor of the events in Raccoon City in Resident Evil 2. You find yourself in Europe on a mission to rescue Ashley, the president’s daughter. Of course, just like any Resident Evil game you’ll quickly realize that this will not be an easy mission. The group responsible for the kidnapping has an evil plan and the cult’s crazed followers stand in the way of success. There is more, but I’m not going to spoil the game for anyone who hasn’t played yet.

Like every Resident Evil game, you can expect the same type of character motions which at times feels a little clunky and awkward. This has been around since the beginning which is no surprise to series vets. Even some newbies should be used to it especially with games like Resident Evil 5. As for me it wasn’t a big deal at all because I’m used to the clunkiness the game brings. One big difference with Resident Evil 4 compared to other games in the series is the over the shoulder view which was a first in the series was well received and feels great.

Capcom has decided to give fans a re-release of the game except this time it gets the HD treatment. Those of you with high end HD televisions will notice all the sharp enhanced  images which relates directly to the game. However, there are some areas where nothing was done whatsoever. It’s not a big deal. When you really think about it, you’ll be too busy paying attention to all the action on the screen instead of nitpicking on something insignificant unless you’re that anal on the subject.

Even though this is my first time playing the game, I have to nitpick on the tough controls. Considering the fact that Resident Evil 4 was made for the Gamecube and PS2, the controls were tough getting used to. It doesn’t matter what kind of gaming skill you have, because there is going to be a long learning curve with the controls before you get them down. Some people will find this frustrating, but let me tell you that after a few hours dealing with it, you’ll start to grow accustomed to it.

Tough controls aside, Resident Evil 4 kicks ass. The storyline is good, the voice acting is great, and the action is well done. Best of all, it’s all in HD which makes my big screen 1080p HDTV very happy. Is it safe to assume that I’m calling Resident Evil 4 a must download not just for first timers, but for anyone who’s looking for a thrill no matter how many times you’ve played.