Posts Tagged ‘Leon Kennedy’

Ok, so I took a long time to get this review out, but I wanted all the press to die down before I gave my opinion on Capcom‘s latest entry in the long running Resident Evil saga. Sure the survival-horror element that made the series popular is gone (then again it’s been gone since Resident Evil 4), but is it really a reason for so many so-called “fans” out there to shun the game? No! The series may be focused more on action (enough mayhem, crashes, and explosions to make Michael Bay orgasm in excitement), and the plot lines are more confusing as ever, however Resident Evil 6 is not as bad as purists are trying to make it. The game has some faults, but it’s still an entertaining experience.

Resident Evil 6 moves away from just a single campaign with one point of view. This time there are four campaigns that intersect into one complete story. Popular favorites including Chris Redfield, Leon S. Kennedy, and Ada Wong are back once again, but some of the new characters along for the ride are just as fun to play as. Sherry Birkin is back and all grown up. Helena really fits in with Leon’s campaign. Piers is no Jill Valentine but is still a good action hero. Finally there is Jake, the son of Albert Wesker, who is a complete badass and is a lot of fun to play as.

To sum up each campaign here’s how I would base it. Playing as Leon S. Kennedy makes the game feel close to Resident Evil 4 (my favorite game in the series so far) minus the shopkeeper. Playing the game as Chris Redfield makes the game feel like your typical third person shooter just with Resident Evil moments and enemies. Jake’s campaign feels like Resident Evil 3: Nemesis which will constantly have you on the run. Ada Wong’s campaign is full of stealth and crossbow action making this campaign a cross of Batman games from Rocksteady meets The Hunger Games. Of all the campaigns I enjoyed Leon’s the most because it felt the closest to the Resident Evil games I’ve loved.

Resident Evil 6 comes in with some big changes. The biggest change has to do with the clunkiness of the controls. No more standing and shooting while the enemies keep coming. It’s now been replaced with a more run and gun style. Basically, the release of Resident Evil: Operation Raccoon City paved the way for what was to come. Shooting, ducking, taking cover. In other words an increased chance of survival as well as saving some of those precious herbs. In between all the nonstop action there are plenty of Quick Time Events (QTE) sprinkled in. These QTE’s are quite frequent which at times come off as annoying especially when your in the middle of surviving a battle. Personally, I think it’s time to get rid of QTEs for any future games. They’re just not fun anymore.

Shopping for weapons and upgrades are also gone in favor of a skill point system. Throughout my game play in the campaign and in The Mercenaries (more on that later) I come across skill points icons that I collected to purchase upgrades. These upgrades included damage, accuracy, frequent ammo drops (which was sorely needed when I played Chris’ campaign), and so much more. The skill point system helps for multiple play throughs plus they can be used in any campaign. Now if they could only find a way to add the shopkeeper from Resident Evil 4 and this option would be awesome. He can also have all his signature phrases telling you how great the upgrade you want to buy is.

The Mercenaries mode is also back once again, and this time it’s better than ever. The same goal still applies here which is get the highest score possible before the timer expires. There were plenty of time extension points along with combo bonus icons to smash so I could rack up those points as I blasted zombies (yes, the undead that made the series popular are back again!) along with other infected enemies and bosses all out to get me. I find this mode a lot of fun especially when I need to kill off some unwanted stress from work. There’s also an Agent Hunt mode where I can go into an online game as an enemy character to kill the heroes. In theory this mode sounds like fun, but it doesn’t execute as well as it should.

So, do I like Resident Evil 6? Well, yes I do. It may not be survival horror, and the QTEs suck, but it’s clearly not as bad as everyone wants to say it is. At least the zombies are back which is a huge plus. Mercenaries is still a fun experience in short spurts. Plus all the over the top action is just as fun as your typical summer blockbuster movie. If your a fan of the series than you owe it to yourself to give at least a rental. For me, I can expect this game to stick around for quite awhile. By the way, did you notice that I kept this review spoiler free?

Developer: Capcom
Platform: Xbox 360
Players: 1-4 (online multiplayer)
Price: $59.99

GAME STATUS: U.S.S. and Spec Ops Missions Completed
ACHIEVEMENTS EARNED: 40 out of 70 (730 Gamerscore)

For my original review on Resident Evil: Operation Raccoon City click HERE.

It’s been a difficult road for me when it comes to this game.¬† Ever since it’s release a few months ago, Resident Evil: Operation Raccoon City has been met with a lot of negativity. A year’s worth of hype all down the drain due to a slew of bad press. In my review I gave the game, from Capcom and Slant Six Games¬†more of a positive spin saying that it’s really not as bad as you might think… if you play the game in multiplayer with friends that is. Now here I am today with the game completed (along with the Spec Ops DLC) and my feelings about the game are still the same…somewhat.

Returning to the city made famous in Resident Evil’s 2 and 3 had fans like myself excited. Zombies, B.O.W.s, Tyrants, the Umbrella Corporation along the cover up that followed, and the return of popular characters including Leon S. Kennedy, Jill Valentine, Claire Redfield, and even Hunk. Sure we got all of what I just mentioned, but for some reason the game didn’t really live up to¬†our lofty expectations.

While trudging my way through each painstaking level, I felt like this game was taking me on a roller coaster ride. At times I really enjoyed playing the game and wanted to see what would happen next. Then I would hit a low point only to get risen up once again later on. Then I get stuck and die about five or six times and then wonder why the fuck I’m still playing this game. Unfortunately, there were more lows then highs. That about sums up the experience of me playing Resident Evil: Operation Raccoon City.

Here’s a few other things to ponder. Since when do zombies hide under a table and then show up when called upon? Why are all enemies such bullet sponges? I follow that question up with why are my weapons so weak? Why is a game meant for killing zombies and other B.O.W.s really boil down to a group of humans battling a group of other humans¬†then slap the “Resident Evil” name on it? It really didn’t make much sense to me, and now I see why mostly everyone hated this game.

SHOULD I CONTINUE TO PROCEED WITH OPERATION RACCOON CITY?

Well I can’t say that I want to play through the campaign ever again. Playing Resident Evil: Operation Raccoon City in co-op and competitive multiplayer however with friends was fun. There was a patch released recently to fix the bugs making the game a bit more tolerable than it was before, but it wasn’t enough to make me want to walk the streets of Raccoon City and shoot through hordes of bullet sponged enemies a second, third, or even fourth time. I think it time to terminate Operation Raccoon City, and trade¬†this game¬†in for something much better. Resident Evil 6 maybe?

Developer: Capcom, Slant Six Games
Platform: Xbox 360
Players: 1-8 (Local & Online Multiplayer)
Price: $29.99

GAME STATUS: Ashley has been rescued. Los Illuminados has been eliminated.
ACHIEVEMENTS EARNED: 9 out of 12 (600 Gamerscore)

For my original review on Resident Evil 4 HD click HERE

Who would’ve thought that going on a mission to rescue the President’s daughter could be this involving. Crazed non-zombies, giant powerful beasts, parasites, bioterrorism, a somewhat religious cult, and plenty of shopkeepers who always seem to show up in key moments. Yup, just another day on the job for Leon S. Kennedy.

My mission in Europe was filled with plenty of action and suspense as Resident Evil 4 kept my focus on everything that was going on. Non-zombies and other creatures would appear anywhere where I would least expect them. I sometimes got a chill up my spine when you hear the chanting in the castle and find an enemy right behind me ready to strike. Eventually I did a quick 180 and delivered a hole to the chest with my shotgun knocking him back to his death. Of course I also enjoyed heads explode from non-zombies and even watching bosses think that they’ll get the best of me only to get a warhead from a rocket launcher¬†up their asses. $30,000 well worth it. Thanks shopkeeper!

As for Ashley, well let’s just say that she’s no Sheva from Resident Evil 5. Ashley was more of a babysitting assignment after her rescue. Sheva held her own, and at times had a pretty good shot as well. That’s saying a lot. Although, Ashley did help out on a few puzzles, and opened a door or two in the castle until she almost got carried away by those evil Los Illuminados bastards. I then responded by putting a bullet in their head. Maybe I wouldn’t of had to do all of that if I was being a good babysitter. Then again I love the feeling of a good headshot. It’s so gratifying. Plus it puts a big smile on my face when I see their head’s explode in a bloody mess.

Ok, so Resident Evil 4 was a little bit out of character because it didn’t have any zombies, but that never really bothered me one bit. The creepy atmosphere was well done even if everything was not on HD, and the over the shoulder gameplay was excellent. My only gripe would be all the quick time events.¬†On a personal note, Salazar may have been an annoying little person at times, but he clearly wasn’t as annoying as Alfred Ashford in Resident Evil Code: Veronica.

THE WORLD IS SOMEWHAT SAFE ONCE AGAIN, SO WHAT’S MY NEXT ASSIGNMENT?

Second quest? Hell yeah! Separate ways quests for Leon Kennedy and Ada Wong? Absolutely! The Mercenaries? I can’t turn that down. There’s so much to do now that everything is unlocked. In my opinion Resident Evil 4 is one of the best games in the long running series so it’s safe to assume that this game is a keeper on my Xbox 360 hard drive. Enough chat. Time to go save the President’s daughter once again, but this time¬†with upgraded weapons. Now where’s that shopkeeper?

Developer: Capcom
Platform: Xbox 360
Players: 1
Price: $19.99