Posts Tagged ‘Pac-Man’

So I’m sitting around playing Dead Space 2 last night and something hit me. No it wasn’t a thought, but a severe numbness in my right hand. For the past couple of years I’ve played it off as nothing, but recently it returned once again. It’s become quite a hindrance as of late happening a couple of times a week. Usually I would just press the pause button and shake it off and then continue playing a few minutes later, but I begin to think about if there is something wrong with me. Maybe it was time that I found out.

I know that I’m completely healthy, and that I have no lagging injuries. So I decided to go online and look it up. My first thought was Carpal Tunnel Syndrome. I hear about it quite a bit lately, but I figured that this can’t be what I’m experiencing. As I started reading about it on Wikipedia I realized that it does mention “numbness of the thumb, index, long and radial half of the ring finger.” This is exactly what I was going through. Could I be in the early stages of CTS? Could it possibly be arthritis? I hope not. To me arthritis is something that old people go through. I’m not that old. I’m 38 for Pete’s sake! I’m not even close to experiencing my mid life crisis yet.

While this numbness in my hands has been an issue there is something else that concerns me. My interest. Lately, I’ve seen a sharp decline in my interest when playing a game. That’s not normal for me. Some nights when I hop online I just stare at the screen. Part of this has to do with either I have no idea what I want to play, or all of a sudden I’m just not interested. With that in mind I wondered whether there was a Cialis or Viagra type of pill for gamers who have a lack of gaming interest, or is the solution simply a six pack of Mountain Dew and a large bag of Doritos. Sadly, the junk food and beverage solution will only lead to obesity, and that’s clearly not in the cards for me.

So here I sit writing this article, and begin to contemplate whether it’s time to put the controller down for good. I’ve been gaming since I was a little kid growing up during the ’80s. The days of the going to the local video arcade, or just playing at home on the Atari 2600 where my imagination really took over especially when objects on screen looked like various geometric shapes. Those were the days when I was playing games that included Pac-Man, Galaga, Dig-Dug, Robotron 2084, Gauntlet, Space Invaders, Defender, and countless others. I was in love with the technology even though these edgy visuals of yesteryear are very low tech compared to today’s high definition standards.

Thirty years of gaming sure is a long time. Sometimes it still feels like only yesterday when my parents brought home that Atari 2600. Plenty of consoles have come and gone after that humble beginning. The NES, Master System, Genesis, Saturn, Playstation, Dreamcast, Playstation 2, Xbox, and currently the Xbox 360. Consoles that featured a plethora of games that still trigger plenty of happy memories. Getting the high score, warp zones, epic boss battles, saving the princess, saving the world, racing to the finish line, blast processing, cheat codes, flawless victories, fatalities, tales of souls and swords, warriors needing food badly, beating up prostitutes with baseball bats after they filled my needs and raised my health, that laughing dog, a plumber, a hedgehog, a Solid Snake, a Master Chief, achievement unlocked. All these moments and more were fun and exciting, but all good moments at some point and time must come to an end. Is that end coming soon?

With a new Xbox console set to arrive later this year I started to think if I still have one more console generation left in me. Back in 2005, I said that the Xbox 360 would probably be my last console. Eight years later I’ve revisited that statement I made. As I begin to approach the unavoidable age of 40 in 2014 I think to myself whether I still want to be playing new video games. Do I still have it left in me to take on new adventures? What about starting to play a new franchise or two? Can I still compete online? What about the numbness in my hands? Maybe I make that final decision and make 2013 the end of the road. Maybe I just play the games I have until my Xbox 360 says no more and shuts down forever. One thing is for certain. I don’t see myself playing games at 50. I just won’t be able to keep up with those young whipper snappers in Call of Duty: Whatever.

For now I’m going to enjoy what this year in gaming offers while hoping that the numbness in my hands don’t ruin it. By E3 this June, I’ll know if my gaming road continues for one last run, or ends in retirement.

GAME STATUS: Completed and won on multiple game modes
ACHIEVEMENTS EARNED: 8 out of 12 (90 Gamerscore)

For my original review of Frogger Hyper Arcade Edition click HERE.

I crossed through rush hour traffic. I braved the raging rivers. I survived diving turtles, crocs, otters, and snakes. I even got foggy style with some female frogs as I took them to my lily pad across the river. Frogger is classic and fun, but will the Hyper Arcade Edition join Pac-Man Championship Edition as an awesome remake? Well here’s my post thoughts.

In the early going, I was impressed with the new version of the classic Frogger. Zombie Studios brought the classic gameplay (which I loved) and upgraded the look even going as far as creating theme options based on Konami classics Castlevania, Contra, and Dance Dance Revolution. These new themes were nice to play for a game or two, but lost their luster after that as I moved back to the original look. The music selection was pretty good with some electronic and dubstep beats giving me an extra hop to my step as I rocked my way to the lily pads.

As for the other gameplay modes. Well just like the classic themes they only hold their value for just a few games and become completely forgettable later. Games modes like Battle Royale, Paint, and Tile Capture get really boring after awhile. I did assign bots for some sort of challen ge, but I got none. It became too easy. What would’ve made this better would be some sort of online multiplayer which would keep anyone playing for an extra week or two. Couch multiplayer and bot play can only do so much.

DO I CONTINUE TO RISK BECOMING POSSIBLE ROADKILL?

Frogger was a lot of fun in my earlier gaming days, but now it doesn’t feel quite the same to me. Don’t get me wrong I’ll still play the classic arcade game (which I still have on my hard drive), but the Pac-Man Championship Edition style makeover was not really needed. It’s just one Frogger version too many yet I have four versions of Pac-Man on my hard drive. Frogger Hyper Arcade Edition was fun while it lasted, but it’s not a game that’s going to stay on my hard drive. Consider this frog retired and the game deleted.

Developer: Konami, Zombie Studios
Platform: Xbox Live Arcade
Players: 1-4 (Local Multiplayer)
Price: 800 Microsoft Points ($10.00)

Why did the frog cross the road?

Thirty years later, we’re still answering that question on why a frog is crazy enough to hop through rush hour traffic and a river filled with logs and alligators all for the prize of a casual lily pad. Maybe even a female frog to share it with. Love sure makes a frog go wild now doesn’t it. Then again the same goes for humens and the classic arcade game. Just ask George Costanza from Seinfeld.

Frogger Hyper Arcade Edition, from Konami and Zombie Studios, takes the classic game I loved since the arcade and Atari 2600 days and gives it a Pac-Man Championship Edition style upgrade. I went into this game with rather low expectations thinking that the game might suck, but after a couple of hours trying out all the different game modes I started to get hooked. This game is a lot better than I thought.

Sticking to the classic formula, Frogger will have you crossing the street and raging river to the lily pad. Sure the classic gameplay is fun, but this Hyper Edition has so much more to offer. New to the game is Challenge Mode, Tile Capture, Battle Royale, Lady Frog Rescue, Paint, Twin Frogger and Frogger Freak Out. Other than the single player game the Hyper Arcade Edition features plenty of local or CPU controlled bots in mulltiplayer action. My favorites included Tile Capture with tons of frantic action and Battle Royale with some Frogger style deathmatch action. Paint is also good in single player which brings a bit of a puzzle element to the game.

Another great feature to this game is the addition of some Konami themed backgrounds including Castlevania, Contra, and Dance Dance Revolution just to name a few. Hopefully you remember the Konami Code to unlock Contra. If you don’t then you might want to click the link for the code. These themed levels really triggered the nostaglic side of me and were all fun to play. Maybe Zombie Studios can create a few more themes including Metal Gear Solid, Gyruss, or even Skate or Die.

Even after thirty years, Frogger’s simplistic gameplay still finds new ways to keep me coming back. It’s not a game that blows me away graphically, but that was never the point to begin with. Frogger Hyper Arcade Edition clearly is a game that I would recommend for fans of the classic game.

Developer: Konami, Zombie Studios
Platform: Xbox Live Arcade
Players: 1-4 (Local Multiplayer)
Price: 800 Microsoft Points ($10.00)

Pros:
A Great Mix Of Old School Classics
Addictive Gameplay And Plenty Of Replay Value

Cons:
Some Sort Of Multiplayer Would’ve Been Nice

Just imagine this. What if you could infuse bits and pieces of old school classics and blend them in to a brand new game. Sounds crazy right? I’m sure that most of you don’t really care about older games because you weren’t born then. Well it’s time for us old guys to educate you. Today, I’m reviewing the game Space Bat on Xbox Live Indie Games, and this title brings back plenty of old school nostalgia and blends them in to make a new game. It’s also one of the more addicting games I play on the Indie Games Platform.

Space Bat combines the elements of three old school classics: Space Invaders, Galaga/Galaxian, Arkanoid/Breakout, and Pac-Man. The background and enemies represent Space Invaders. The bricks, Vaus and gameplay mechanics represent Arkanoid. Pac-Man is basically the ball and he leaves a trail of pellets in his wake. Did you like all those games? Well if you did then you need to check this game out.

Those of you who have played Arkanoid/Breakout before will understand how to play Space Bat. Using your Vaus you guide Pac-Man towards the Space Invaders. Sometimes there might be some bricks in the way but good ol’ Pac-Man will take care of that without the need of a power pill. Beware of some invaders who will swoop down to the bottom Galaga/Galaxian style (even with the music). Invaders that get caught on your Arkanoid Vaus will cling on until Pac-Man eats them. Don’t you just love all these old school gameplay mechanics? The invaders also carry Arkanoid style power-ups which last as long as a Pac-Man power pill so make sure you take advantage of them. However, you might want to bounce Pac-Man back up towards the invaders or else you get the infamous Pac-Man dying sound.

Space Bat’s single-player levels are filled with plenty of challenges and replay value. While that’s good news to some I feel that some sort of co-op or competitive multiplayer (locally of course) would have made the game even better. You know what else would have made the game even better? An Atari 2600 joystick! This way the old school concept would have been perfect. There is an option to brag to your online friends with your high score which should bring in some competition, but nothing is better than having someone with you jamming to the game.

Space Bat brings back a lot of memories of games of the past. Even going as far as bringing back some of the sounds even if they’re not arcade perfect. Old school game fans will love Space Bat, and even some new school players will get into it as well. The best part is that Space Bat can get quite addictive so make sure you set some time aside to play this game. Now back to working on that high score because 94,000 is not going to cut it for a friend challenge.