At Gamescom, the announcement heard around the world was finally made. Gamers including myself have anxiously awaited the news about the impending release of the PlayStation 4. Since E3, things have been pretty quiet at Sony, but there was no reason for anyone to be concerned. Unlike Microsoft that had to change their policies to keep up, Sony stayed the course by sticking to a vision that had gamers in mind as they brought the PS4 to life. The big question we all had was when, and at the closing moments of Sony’s press conference that answer as given. November 15. In less than three months the next generation will officially begin. While excitement rang, there was an ominous dark cloud looming that had some gamers rather upset. Why?
Indie Games
The main reason that had some hardcore gamers a little perturbed at Sony had to do with the large indie games presence at Gamescom. Hardcore gamers wanted to see more big blockbuster AAA first party games that has Microsoft execs busting out of their expensive Don Mattrick inspired jackets. However, Sony wanted to show gamers their commitment to the indie scene by showcasing games that don’t get the large stage, or over the top trailers to bring excitement to the masses. Microsoft may have all the money (due to the $60/year Xbox Live Gold price) to buy timed exclusive games and have DLC first, but Sony decided to flex their muscles elsewhere and give smaller budget game developers the spotlight which has some dishing out indie hate.
Now I’m not a hater when it comes to this subject, because I like what Sony has brought to the table with their endless supply of indie games. It’s one of the reasons why I wanted a PS4 over the Xbox One. Games including Helldivers, Hotline Miami 2, Ray’s The Dead, Octodad: Dadliest Catch, Mercenary Kings, Outlast, Secret Ponchos, and countless others have me more excited than the usual big budget sequel driven franchises including Call of Duty, Battlefield, Dead Rising, Assassin’s Creed, and even Halo. Indie games bring some new visions and ideas to the table that help shape the way we will play games in the near future. Basically, indie developers are willing to take big risks and sacrifices to help broaden the horizons of the gaming world.
Do you want to know what really separates the indies from the big dogs? Allow me share something with you.
Let’s take a look at the big picture when it comes to video games. Big name publishers and developers are basically playing it safe by creating sequel after sequel of popular franchises knowing that they will get your money. Most of these games show up yearly including sports games, Call of Duty, and Assassin’s Creed. These yearly games have either peaked, or they’re past their prime, because these games either make minimal tweaks to slightly enhance the gameplay, or are not willing to experiment with anything new at all. In essence, your just playing the same game with a minor graphical bump to make it look shiny and special. Still excited about Madden 25, Battlefield 4, or Call of Duty: Ghosts?
Indie developers, on the other hand, are willing to reinvent the wheel when it comes to creating new and exciting games. These developers will take a concept that you and I are familiar with, and throw a monkey wrench within the programming thereby creating a new way to experience the game. Most will call this weird while others will call this genius.
Everyday indie developers are coming up with new ways to enjoy the genres we love. So why should we hate on them when a company like Sony is willing to invest big on these new and innovating ideas that they create? Sony is bringing these indie developers to the forefront, and not burying them in the back of a marketplace so that we would have to sort through a huge clutter of shit to find the diamonds in the rough. As gamers we should be happy to see that a company is willing to take risks, and not play it safe by buying up timed exclusives just for the sake of sales. Besides, these games that Microsoft has bought as so-called “exclusives” will soon be available on the Sony platform for us to enjoy. Add on all the indie goodness that came before it, and what you have is a win for gamers.